Rouse Company Foundation Student Services Building

THET 215 Theatre Design II

This course explores the tools and processes used by theatrical designers to communicate design concepts with collaborators. Students will communicate design ideas to a production team by learning, developing, and using skills in computer-aided rendering, drafting, hand drawing, visual research and collage, three-dimensional computer modeling, and the utilization of lighting and sound in the design process. Focus will be placed on the collaboration and flexibility required for a successful design process.

Credits

3

Prerequisite

THET 115

Hours Weekly

3

Course Objectives

  1. Demonstrate the integration of aesthetics, form, and composition within the creation of a theatrical design.
  2. Create representations of three-dimensional objects on a two-dimensional plane through the use of computer-aided and hand-drawing design techniques.
  3. Create scale or computer-based, three-dimensional representations of a design idea through computer-aided design tools.
  4. Create representations of design concepts through lighting and sound that focus on communication through time and movement elements within a performance space.
  5. Apply theories of and perspectives on the creative process when creating and critically analyzing a work of art or other creative content.
  6. Apply a variety of problem-solving methods to generate creative approaches to achieve a goal or solve a problem.

Course Objectives

  1. Demonstrate the integration of aesthetics, form, and composition within the creation of a theatrical design.

    This objective is a course Goal Only

  2. Create representations of three-dimensional objects on a two-dimensional plane through the use of computer-aided and hand-drawing design techniques.

    This objective is a course Goal Only

  3. Create scale or computer-based, three-dimensional representations of a design idea through computer-aided design tools.

    This objective is a course Goal Only

  4. Create representations of design concepts through lighting and sound that focus on communication through time and movement elements within a performance space.

    This objective is a course Goal Only

  5. Apply theories of and perspectives on the creative process when creating and critically analyzing a work of art or other creative content.

    This objective is a course Goal Only

  6. Apply a variety of problem-solving methods to generate creative approaches to achieve a goal or solve a problem.

    This objective is a course Goal Only