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HUMN 104 Introduction to the Digital Humanities

This course is an introduction to the field of study, research, teaching, and practice of digital humanities. This course will examine the values and cultural heritage of the humanities as it pertains to the digital world. As a study of the digital process, the course will focus on the ways in which digital humanities are transforming research and academic disciplines, including comparisons between traditional and digital humanities; tools and techniques used by digital humanists; the processes of planning, managing, and evaluating digital humanities projects; ways in which digital humanities affect scholarly communication and higher education; and the role of libraries and information professionals in this area of study.

Credits

3

Prerequisite

ENGL 121

Hours Weekly

3 hours weekly

Course Objectives

  1. Engage in a humanistic exploration of various worldviews.
  2. Identify and apply critical theories and concepts related to enduring and contemporary
    issues of aesthetics, creativity, humanism, meaning, and/or invention in the humanities.
  3. Incorporate innovation, risk-taking, and creativity into analysis and problem-solving methods
    in the humanities using digital methods.
  4. Pose and address questions related to the confluence of creative and humanistic expression
    with social and cultural contexts in the digital humanities.
  5. Assess, reflect on, and critically analyze the role of creative and aesthetic activities and
    products of humanistic expression, in illuminating the human condition and search for
    meaning as expressed by the humanities in the digital world.
  6. Identify appropriate technologies to efficiently complete tasks, solve problems, create new
    works, or improve processes across a variety of disciplines.
  7. Use, adapt, or design technologies to achieve the best results for research, communication,
    or task-related objectives.
  8. Compare and contrast the ways in which digital humanities methods and practices are
    applied in different disciplines.

Course Objectives

  1. Engage in a humanistic exploration of various worldviews.

    Learning Activity Artifact

    • Other (please fill out box below)
    • Class assignments
  2. Identify and apply critical theories and concepts related to enduring and contemporary
    issues of aesthetics, creativity, humanism, meaning, and/or invention in the humanities.

    Learning Activity Artifact

    • Writing Assignments
    • Other (please fill out box below)
    • Written assignments and digital story project

    Procedure for Assessing Student Learning

    • Creative Process and Humanistic Inquiry Rubric

    Creative Process

    • CP1
  3. Incorporate innovation, risk-taking, and creativity into analysis and problem-solving methods
    in the humanities using digital methods.

    Learning Activity Artifact

    • Other (please fill out box below)
    • Digital story project

    Procedure for Assessing Student Learning

    • Creative Process and Humanistic Inquiry Rubric

    Creative Process

    • CP2
  4. Pose and address questions related to the confluence of creative and humanistic expression
    with social and cultural contexts in the digital humanities.

    Learning Activity Artifact

    • Other (please fill out box below)
    • Digital story project

    Procedure for Assessing Student Learning

    • Creative Process and Humanistic Inquiry Rubric

    Creative Process

    • CP3
  5. Assess, reflect on, and critically analyze the role of creative and aesthetic activities and
    products of humanistic expression, in illuminating the human condition and search for
    meaning as expressed by the humanities in the digital world.

    Learning Activity Artifact

    • Other (please fill out box below)
    • Digital story project

    Procedure for Assessing Student Learning

    • Creative Process and Humanistic Inquiry Rubric

    Creative Process

    • CP4
  6. Identify appropriate technologies to efficiently complete tasks, solve problems, create new
    works, or improve processes across a variety of disciplines.

    This objective is a course Goal Only

  7. Use, adapt, or design technologies to achieve the best results for research, communication,
    or task-related objectives.

    This objective is a course Goal Only

  8. Compare and contrast the ways in which digital humanities methods and practices are
    applied in different disciplines.

    This objective is a course Goal Only